﻿#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class YoozooGameplayCityCityWallComponentWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(Yoozoo.Gameplay.City.CityWallComponent);
			Utils.BeginObjectRegister(type, L, translator, 0, 18, 8, 8);
			
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWallAnimationName", _m_GetWallAnimationName);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitAreaWall", _m_InitAreaWall);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAreaWallData", _m_SetAreaWallData);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "HideAllWalls", _m_HideAllWalls);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshUnlockArea", _m_RefreshUnlockArea);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayContainerEffect", _m_PlayContainerEffect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "HideContainerEffect", _m_HideContainerEffect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnlockArea", _m_UnlockArea);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitAreaState", _m_InitAreaState);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnlockWall", _m_UnlockWall);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnlockAreaFogAni", _m_UnlockAreaFogAni);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAreaId", _m_GetAreaId);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "HideUnlockWater", _m_HideUnlockWater);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "CameraToLookAt", _m_CameraToLookAt);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowBusinessEffect", _m_ShowBusinessEffect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "HideBusinessEffect", _m_HideBusinessEffect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowOrHideAreaUnlockEffect", _m_ShowOrHideAreaUnlockEffect);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowOrHideAreaMoneyEffect", _m_ShowOrHideAreaMoneyEffect);
			
			
			Utils.RegisterFunc(L, Utils.GETTER_IDX, "areaWallDataList", _g_get_areaWallDataList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "cameraMoveComponent", _g_get_cameraMoveComponent);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showWallAnimationName", _g_get_showWallAnimationName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showColumnAnimationName", _g_get_showColumnAnimationName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showWindowAnimationName", _g_get_showWindowAnimationName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "hideWallAnimationName", _g_get_hideWallAnimationName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "loakAtDelayTime", _g_get_loakAtDelayTime);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "unlockFogCameraTime", _g_get_unlockFogCameraTime);
            
			Utils.RegisterFunc(L, Utils.SETTER_IDX, "areaWallDataList", _s_set_areaWallDataList);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "cameraMoveComponent", _s_set_cameraMoveComponent);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "showWallAnimationName", _s_set_showWallAnimationName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "showColumnAnimationName", _s_set_showColumnAnimationName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "showWindowAnimationName", _s_set_showWindowAnimationName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "hideWallAnimationName", _s_set_hideWallAnimationName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "loakAtDelayTime", _s_set_loakAtDelayTime);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "unlockFogCameraTime", _s_set_unlockFogCameraTime);
            
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
			
			
            
			
			
			
            Utils.RegisterFunc(L, Utils.CLS_IDX, "New", __CreateInstanceNew);
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 1)
				{
					
					var gen_ret = new Yoozoo.Gameplay.City.CityWallComponent();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.Gameplay.City.CityWallComponent constructor!");
            
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstanceNew(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 0)
				{
					
					var gen_ret = new Yoozoo.Gameplay.City.CityWallComponent();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.Gameplay.City.CityWallComponent constructor!");
            
        }

        
		
        
		
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetWallAnimationName(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    UnityEngine.Animation _component = (UnityEngine.Animation)translator.GetObject(L, 2, typeof(UnityEngine.Animation));
                    
                        var gen_ret = gen_to_be_invoked.GetWallAnimationName( _component );
                        LuaAPI.lua_pushstring(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_InitAreaWall(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    int _maxUnlockedAreaCount = LuaAPI.xlua_tointeger(L, 3);
                    
                    gen_to_be_invoked.InitAreaWall( _areaId, _maxUnlockedAreaCount );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetAreaWallData(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.GameObject _lockGround = (UnityEngine.GameObject)translator.GetObject(L, 3, typeof(UnityEngine.GameObject));
                    UnityEngine.GameObject _unlockGround = (UnityEngine.GameObject)translator.GetObject(L, 4, typeof(UnityEngine.GameObject));
                    UnityEngine.GameObject _unlockGroundEffect = (UnityEngine.GameObject)translator.GetObject(L, 5, typeof(UnityEngine.GameObject));
                    System.Collections.Generic.List<UnityEngine.GameObject> _showWalls = (System.Collections.Generic.List<UnityEngine.GameObject>)translator.GetObject(L, 6, typeof(System.Collections.Generic.List<UnityEngine.GameObject>));
                    UnityEngine.GameObject _containerEffect = (UnityEngine.GameObject)translator.GetObject(L, 7, typeof(UnityEngine.GameObject));
                    
                    gen_to_be_invoked.SetAreaWallData( _areaId, _lockGround, _unlockGround, _unlockGroundEffect, _showWalls, _containerEffect );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_HideAllWalls(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.HideAllWalls(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RefreshUnlockArea(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.RefreshUnlockArea( _areaId );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_PlayContainerEffect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.PlayContainerEffect( _areaId );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_HideContainerEffect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.HideContainerEffect( _areaId );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UnlockArea(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& translator.Assignable<System.Action>(L, 4)) 
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    bool _isPlayEffect = LuaAPI.lua_toboolean(L, 3);
                    System.Action _completeCallback = translator.GetDelegate<System.Action>(L, 4);
                    
                    gen_to_be_invoked.UnlockArea( _areaId, _isPlayEffect, _completeCallback );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) 
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    bool _isPlayEffect = LuaAPI.lua_toboolean(L, 3);
                    
                    gen_to_be_invoked.UnlockArea( _areaId, _isPlayEffect );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.Gameplay.City.CityWallComponent.UnlockArea!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_InitAreaState(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    bool _isUnlock = LuaAPI.lua_toboolean(L, 3);
                    
                    gen_to_be_invoked.InitAreaState( _areaId, _isUnlock );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UnlockWall(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    bool _isPlayEffect = LuaAPI.lua_toboolean(L, 3);
                    System.Collections.Generic.List<UnityEngine.GameObject> _showWalls = (System.Collections.Generic.List<UnityEngine.GameObject>)translator.GetObject(L, 4, typeof(System.Collections.Generic.List<UnityEngine.GameObject>));
                    
                    gen_to_be_invoked.UnlockWall( _areaId, _isPlayEffect, _showWalls );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UnlockAreaFogAni(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    System.Action _callBack = translator.GetDelegate<System.Action>(L, 3);
                    
                    gen_to_be_invoked.UnlockAreaFogAni( _areaId, _callBack );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetAreaId(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    
                        var gen_ret = gen_to_be_invoked.GetAreaId( _index );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_HideUnlockWater(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.HideUnlockWater( _areaId );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_CameraToLookAt(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    System.Action _cameraCallBack = translator.GetDelegate<System.Action>(L, 3);
                    
                    gen_to_be_invoked.CameraToLookAt( _areaId, _cameraCallBack );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowBusinessEffect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    bool _needShowAni = LuaAPI.lua_toboolean(L, 2);
                    System.Action _callBack = translator.GetDelegate<System.Action>(L, 3);
                    
                    gen_to_be_invoked.ShowBusinessEffect( _needShowAni, _callBack );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_HideBusinessEffect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.HideBusinessEffect(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowOrHideAreaUnlockEffect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    bool _showState = LuaAPI.lua_toboolean(L, 3);
                    
                    gen_to_be_invoked.ShowOrHideAreaUnlockEffect( _areaId, _showState );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowOrHideAreaMoneyEffect(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _areaId = LuaAPI.xlua_tointeger(L, 2);
                    bool _showState = LuaAPI.lua_toboolean(L, 3);
                    
                    gen_to_be_invoked.ShowOrHideAreaMoneyEffect( _areaId, _showState );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_areaWallDataList(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.areaWallDataList);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_cameraMoveComponent(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.cameraMoveComponent);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showWallAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.showWallAnimationName);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showColumnAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.showColumnAnimationName);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showWindowAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.showWindowAnimationName);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_hideWallAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.hideWallAnimationName);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_loakAtDelayTime(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.loakAtDelayTime);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_unlockFogCameraTime(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.unlockFogCameraTime);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_areaWallDataList(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.areaWallDataList = (System.Collections.Generic.List<Yoozoo.Gameplay.City.AreaWallData>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<Yoozoo.Gameplay.City.AreaWallData>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_cameraMoveComponent(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.cameraMoveComponent = (BitBenderGames.CameraMoveComponent)translator.GetObject(L, 2, typeof(BitBenderGames.CameraMoveComponent));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_showWallAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.showWallAnimationName = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_showColumnAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.showColumnAnimationName = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_showWindowAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.showWindowAnimationName = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_hideWallAnimationName(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.hideWallAnimationName = LuaAPI.lua_tostring(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_loakAtDelayTime(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.loakAtDelayTime = (float)LuaAPI.lua_tonumber(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_unlockFogCameraTime(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Yoozoo.Gameplay.City.CityWallComponent gen_to_be_invoked = (Yoozoo.Gameplay.City.CityWallComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.unlockFogCameraTime = (float)LuaAPI.lua_tonumber(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
		
		
		
		
    }
}
